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Blog Action Day: Poverty meets digital

15 Oct

Today is blog action day so I decided to blog about how digital has in some ways helped relieve poverty. When I refer to digital I’m referencing mobile digital. The two words ‘poverty’ and ‘digital’ are worlds apart and hardly ever used together – they’re certainly not synonymous with each other.

As a South African, who immigrated to the UK ten years ago, I know that in 1998 (when there was poverty in many communities) virtually no one had mobile devices. A mobile phone was a luxury. I recently went to South Africa on holiday where to my surprise I found real evidence of advanced mobile infrastructure

Boundaries

I read with interest (and surprise) how countries buried in poverty are using mobile phones en mass. In many other parts of Africa where poverty exists the take up of the digital mobile is driven by marketing and not through community efforts. The digital boundaries are breaking down – commercially and physically. This is helping communities directly (access to help) and indirectly (job creation). Mobile phones are now ubiquitous in many impoverished communities.

Costs

Mobiles come in so many forms – from cheap to very expensive. Ultimately, no matter how technical/expensive your mobile device is the content that is accessed is hugely valuable – whether it’s SMS, web pages or the telephone.

Real life examples

An example of mobile systems helping poor communities include the M-Pesa system.

It’s a system of phone-to-phone payments useful to people who don’t have a bank account or nearby bank – i.e. most people in rural Africa.

The information carried on the new networks spans public health, medical care, education, banking, commerce and entertainment, in addition to communications among family and friends.

All our lives are rapidly being transformed by digital. One of the most profound areas evident of this is the mobile phone. Kudos to commercial Africa finding workable digital solutions.

Future of Social Media Conference

24 Sep
Future of Social Media

Future of Social Media

On the 28th October I’ll be attending the Future of Social Media conference at the Hilton Tower Bridge Hotel.

I’ll be live-blogging from the event so return to this page on the 28th October…

The program outline:

  • Social Media – Determining the future in times of relentless change
  • 7 Counterintuitive new truths of marketing
  • Assessing the knowledge, attribute and expertise required for future web 2.0 marketers to dominate
  • Understanding and leveraging future on line communities
  • Assessing social marketing tactics in the years to come
  • Guerilla marketing for big business: The liberalisation of online marketing
  • The future of search engines – exploring how the future of social media will be incorporated into search
  • Marketing, PR and Branding – how to internally operate these functions to effectively seize the future opportunity
  • Inspiring insights: unveiling excellence in social media marketing – ensuring businesses recognize and can adopt winning strategies!
  • The future winners and losers – debating the good, bad and ugly of Social Media in the next 5 years

Web 2.0 Expo: learn from the experts

18 Sep

Over the last few weeks I’ve been working on how to develop a social media strategy for an B2B exhibition. Once I’ve learnt how to create a strategy and its been defined I’ll look to integrate it and build it into the existing digital marketing plan. [It hasn't been easy]

Research research research

I’ve been doing a lot of research on this topic – observing what experts are doing and saying. I’ve spent a considerable amount of time scouring the web, reading books like ‘Web 2.0: a strategy guide‘, talking to folk, reading related tweets (from Twitter) and following the #w2e discussions. It’s been extremely helpful, but I still don’t fully understand a total integratiion path (to creating a strategy). My situation is slightly unique, I think, as I’m not building a social media website – I’m ‘plugging’ social media into an exhibition website. I’m wanted to use social media to build new audiences, communities etc.. to support an existing face-to-face traditional exhibition website. Folk at these exhibitions have been meeting in-person for years – to do business, showcasing their products, be seen to being there, networking, etc.

Look at likeness

So while all my research was taking place I missed one most obvious place – an exhibition/conference website that does social media extremely well (in my opinion) and organised solely for this intent – Web 2.0 Expo New York. The only difference between the two is that Web 2.0 Expo is principally a B2C conference/exhibition whereas my project deals with B2B. I might need to adapt the strategy (perhaps not?), but I think the principle stays much the same (I hope).

Hidden treasures

So, I started looking around the Web 2.0 Expo website and soon found myself discovering ‘little gems’ splattered everywhere. (Doh – why didn’t I think about this sooner?) The most obvious revelation was the ‘Stay Connected‘ table displaying the various ways visitors to the expo can stay in touch and share their experiences. What better way to communicate with your customers (delegates/visitors) than through a multitude of social media communctaion channels. The principle: use the website’s social channels to communicate (and market the event).

The ‘Stay Connected’ table of channels include: Backchannel, Social Network: CrowdVine, Twitter, Facebook Group  Attending? Add to Dopplr, Web 2.0 Expo RSS Feed, Tag with del.icio.us and Sign Up for the Newsletter.

Reversing roles?

So who’s doing the marketing now?

Looking at what some folk are saying about Web 2.0 Expo seems that most of the commentary is positive (Dion Hinchcliffe on twitter for example is just one comment). Even if they’re not directly praising the event they’re giving a tangable and non-commercial feel about the expo. As I’ve mentioned most commentators are raving about the event… essentially doing the marketing the job for Web 2.0 Expo. Simple social media principles – communicate on a local level and ‘trust’ is earned. Take a look at the Web 2.0 Expo hashtag tweets. Even the organiser (w2e_NY08) has helped set a non-corporate tone that resonates with the audience (albeit mostly informative tweets).

This sort of social media integration doesn’t work within all sectors of business (B2B) exhibitions. In the agricultural sector, for example IOG Saltex, customers are not so digital connected or astute (It’s a huge assumption I know). Even so, by tayloring our social platforms to accommodate our customers, it could work. Perhaps we should be looking at de-commissioning traditional marketing techniques as we know it.

What should WE do (or try and do)?

1. Mashup of ideas (social media)
2. Really understand our visitors/customers and their needs
3. Create the social media entities
4. Develop their personalitites
5. Bring these personalities to life
6. Keep listening and talking to your visitors (repeat repeat…)
7. Reward your visitors (incentivise)

dConstruct 2008: live

5 Sep

Opening remarks

(10.00)
Richard Rutter

Richard opened the conference briefly introducing the format and speakers.

The Urban Web

(10.15)
Steven Johnson

Steve introduced the 1854 Broad Street cholera outbreak in London. How information modellers traced the source of the outbreak using clues and working through people networks. He introduced the Miasma theory of disease – its “bad air” smell and how it spreads. Steve talked about the spread of disease on context of ‘Social Systems’ and following the patterns.

John Snow investigated the outbreak and detailed an information model on social systems. He aimed at getting to the heart of the problem. His map plotted the clusters of diseased people through concentrations of deaths

Rev Henry Whitehead was the social connector who discovered the original person – an elevn-year old girl – through his personal inter-connectedness.

Eventually, one of the first open-source data feed was made publicly available. The data feed was very detailed for its time. The idea was that other people might be able to use it and develop their own information models.

This map – the Broad street outbreak – ‘changed the world’ now used throughout the world when designing waste disposal systems = using social connections to develop information systems.

The GEO-Web: standardised addresses for information – caused the quick changes seen on the web. Here local folk are the experts – more accurate!

Outside.in (only available in the US): Local information based on proximity. Uses the GeoToolkit (think of it like Geo-SEO) is still in alpha. Radar (Tell us your exact location to see what’s happening nearby) is the Geo search tool.

One of the problems noted Steve, is the emphasis on business-related location based services – not enough random commentary that has local importance. The ‘eyes on the street’ has been noted as an important giving ‘power’ to the users.

Playing the Web: how gaming makes the internet (and the world) a better place

(11.30)
Aleks Krotoski

Aleks argued that the most compelling thing about gaming is its inherent ‘stickiness’. Gaming is a great platform for advertising – makes money. (seen in wordle)

Engagement/Stickiness through:

  • Outcomes: games get community engagement through outcomes – users are motivated by outcomes.
  • Space: gamers and Game Designers love the concept of space.
  • Relationships: the psychology of of roll-playing and avatar relations is strong binder and motivates community building.
  • Personalisation: gaming offers personalisation with explicit elements.
  • Incentives: gamers collect ‘things’ through incentive offerings.
  • Feedback: there are great feedback systems which stregnthens engagement.

The problem to solve: Bring web developers and game developers together – close the gap and reduce polarities.

Leveraging Cognitive Bias in Social Design

(12.15)
Joshua Porter

It’s all about human psychology
There are biases about design:
Joshua showed showed the audience two photos of restaurants. One restaurant seemed cold, had boundaries and no people eating at it. The second photo showed a busy restaurant (with people queuing) as well as a visual understanding of what type of restaurant it was. Joshua asked the audience which restaurant they’d prefer to eat at? Most people chose the correct one terming it the ‘Bandwagon Effect’.

Heurestics:

Follow the behavior of others – showed us the video of the human behaviour effect in a lift (folk turning around during a staged test). The results were revealing (and funny).
Humans take short cuts to follow what others are doing
There are predictable outcomes.

Representation Bias:

The more specific it is the less likely it is.
Examples include: Freshbooks.com and yelp.com

Other Biases:

Loss Aversion – people are more likely to feel strongly about loosing ‘stuff’ than gaining (e.g. Which you’d prefer? Gain $100 vs. loose $300?)
So, frame it as a loss – during signup start gaining immediately, but if you don’t register you’ll loose all the work you’ve just done – geni.com
Ownership bias – coffee cup example – What has more value? $1 coffee cup you bought or $1 coffee cup that was given to you by someone?

There’s a signup problem – the 9x effect. If you make something you own it. The feeling of owning something is strong.

By understanding the academic models helps get the message across.

Designing for Interaction

(14.30)
Daniel Burka

Daniel used the people at an american baseball match – a lot of people – you get the real atmosphere. We rely on the stadium and support around the game showing us how important infrastructure is (the platform).

Rule 1: Encourage people to participate

  • Increase benefit – go beyond the altruistic motivations
  • Reduce the barrier to entry
  • Dip your toe in the water – try it out e.g. geni.com

Rule 2: Encourage position participation

  • Have personal profiles – encourages truc
  • Focus on tension points – your copy and design can go a long way
  • Avoid negative competition

Rule 3: Allow flexible participation

  • Adapt for different data
  • Follow trials – don’t be afraid to follow your users or competition for ideas

Summing up

  • Increase benefit – lower barriers to entry
  • Give users a taste
  • Expression = trust and connections
  • Focus on tension points
  • Adapt to volume and frequency
  • Pave the cowpaths

Daniel’s presentation can be found on Slideshare.com

Answer to question: Digg/Pownce do do usability testing before major releases (field testing)

Social Network Portability

(15.15)
Tantek Çelik

Tantek’s presentation was awesome. I wanted to learn from his presentation – Microformats – that I decided not to write notes, but concentrate instead.

Tantek started by explaining the basic concepts of Microformats and how easily it is to implement on your website. He concentrated on the hCard and xfn Microformats as they’re the most commonly used.

He suggested that if there’s one application a Firefox user should have on machines it should be Firefox Operator.

Why does every social networking website make you:

  • Re-enter your personal information?
  • Re-add all your friends?
  • Turn off notifications?
  • Re-specify privacy preferences?
  • Re-block negative people?

He spoke about “Social Network Fatigue Syndrome” coined by Brian Oberkirch.

Keeping multiple sources of info (social networks etc.) up-to-date is a maintenance problem.

The goal should be giving users complete control over their data. Portable data + consistent URL = data syndicatability.

Designing for the Coral Reef

(16.30)
Matt Biddulph & Matt Jones

NeoReader is a new iPhone app that could revolutionize data capture. We can make models of everything to optimise and tweak our social models.

Placing data on the edge of your reach so (like Google Maps) that it’s there but only as you need it – instantly.

Dan Saffer’s tweet: ‘ideas are easy to think of and write down but so hard to get them right’

The Dopplr team are adding new functionality: Groups.

Whilst the guys were laid-back in their approach Matt Jones was concerned that we don’t confuse the real-life relationships with our relationships online.

The System of the World

(17.15)
Jeremy Keith

Incredible. I need to time to digest Jeremy’s talk in my head. A brilliantly clever talk / speech.

Words: Science fiction, Bill Gates, Curves with fat / short heads and thin/long tails…

dConstruct 2008

25 Aug

dConstruct 2008 - Designing the Social WebOn Friday 5th September I’m attending dConstruct 2008. The conference takes place at the Brighton Dome.

The lineup and speakers are great. Check this out:

The Urban Web, Steven Johnson
Playing the Web: how gaming makes the internet (and the world) a better place, Aleks Krotoski

Leveraging Cognitive Bias in Social Design, Joshua Porter
Designing for Interaction, Daniel Burka
Social Network Portability, Tantek Çelik
Designing for the Coral Reef, Matt Biddulph
& Matt Jones
The System of the World, Jeremy Keith

I suspect the session from the two Matt’s might be something I’ve seen before at the Design Council talks a couple of months back? Nevermind, these guys are inspiring and I wouldn’t mind hearing it all over again.

If you’re keen to attend, register on their website for a modest £125, which I think is good value.

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